/*
 *  Fonts.h
 *  c_Render
 *
 *  Created by liao peterson on 3/21/10.
 *  Copyright 2010 uestc. All rights reserved.
 *
 */

#ifndef _FONTS_H__
#define _FONTS_H__
#include "Macros.h"
const GLuint FontTextureid = 2;

// Data order:
// NcoXs, NcoYs, NcoXe, NcoYe
struct Font{
	GLfloat data[4];
};


const Font Font_A={0.01f,0.7f,0.07f,1.0f};
const Font Font_B={0.08f,0.7f,0.14f,1.0f};

const Font Font_1={0.52f,0.4f,0.58f,0.7f};
const Font Font_2={0.58f,0.4f,0.64f,0.7f};
const Font Font_3={0.64f,0.4f,0.69f,0.7f};
const Font Font_4={0.69f,0.4f,0.75f,0.7f};
const Font Font_5={0.75f,0.4f,0.81f,0.7f};
const Font Font_6={0.81f,0.4f,0.87f,0.7f};
const Font Font_7={0.87f,0.4f,0.93f,0.7f};
const Font Font_8={0.93f,0.4f,0.99f,0.7f};
const Font Font_9={0.0f,0.03f,0.06f,0.33f};
const Font Font_0={0.06f,0.03f,0.12f,0.33f};
#endif